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Entries in sets (9)

Wednesday
Feb242010

Models In Motion: Stargate Atlantis

This is a montage of stills and video of the City of Atlantis I built for the "Stargate Atlantis" series. I built the model for use from season 2 until the end of the show for the in-house FX crew. The geometry was created with Luxology's Modo. The texturing and lighting were done in Newtek's Lightwave.

The model was then distributed to other studios for use in their visual effects shots. Aside from standing in as the primary Atlantian base, this model was also used to populate the Replicator city of Azuras. I created a few extra key buildings for up close camera shots of that planet as well.

For a look at some stills, head on over to my gallery:
Stargate - Portfolio

Thursday
Aug202009

Computer Generated Buildings for CSI

Here are some CG Set building replacements I modeled and textured for several episodes of CSI. The Rampart building was actually demolished in 3D along with composited debri and smoke in an episode.

Portfolio - CSI

Thursday
Jul302009

CG work from NYPD 2069


From my 2003 archives, here are some computer generated models and sets I built for a show titled "NYPD 2069". Don't think it went past the first pilot episode. However, it was a cool concept of police drama with futuristic sets, drones and other interesting vehicles.

Portfolio - NYPD 2069

Thursday
Jul232009

Starship Troopers: The Roughneck Chronicles


Here are some images of my first ever REAL production work from 1999, on Starship Troopers: The Roughneck Chronicles. A completely 3D animated cartoon. It was ground breaking at the time, and still holds up pretty well. Thanks mostly to a great team of artists who worked on it. I spent most of my time just cranking out 3d props, sets, vehicles and then texturing them for episodic use.

Portfolio - Starship Troopers

Tuesday
Jul072009

Twisted Metal Black - Archive

Back in the year 2000, I built some CG sets and props for a game called Twisted Metal Black. I had to model and texture a several items for in-game cut-scenes and trailer shots. 

They consisted of an Execution Chamber, a Padded Sanitarium Ward Room, and a Hallway leading to that room. In addition, I had to build an Iron Maiden and a banged up old weathered Shredder. Click the link below to check them all out.

Portfolio - Twisted Metal Black